Sunday, June 17, 2012

Taiga Soundtrack | Danger (V1) [deprecated]

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Taiga Soundtrack [rejected]
Danger (V1)
Composed by Joé McKen
Posted: 06/17/12


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This is an early version of the track ‘Danger’ for my soundtrack to Taiga, but the game’s creator, friend Douglass Hughes, wanted something more tense and less adventuresome. I’m uploading it anyway because I like how it turned out, even though it won’t appear in the game or on the actual Soundtrack.

Written & recorded with Sibelius.

You are free to use & share my music as long as I am credited as the original creator. Song(s) available upon request.

Taiga Soundtrack | 7: Music Box (Credits)

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Taiga Soundtrack (#7)
Music Box (Credits)
Composed by Joé McKen
Posted: 06/17/12 | Last updated: 04/07/13


(Adobe Flash required for audio player)

This is part of a little soundtrack I was asked to compose for an upcoming RPG named Taiga by friend Douglass Hughes. The game is set to have a dark, creepy, minimalistic feel, and I did my best to characterize it with the reduced instrumentation I was asked to use.

Douglass wanted this song as a mere test to see if she could fit a ‘music box’-type theme in the game, so I made it shorter and simpler, as a sort of preview. She ended up accepting it as-is. I so love these simple, melancholic melodies. She later decided to make this the credits song.

Written & recorded with Sibelius.

Note: Song is subject to being modified at a later date as the game is finalized.

Changelog: (click the [+/-] to open/close →) []
  1. 08/30/12 5:52 PM ET: Renamed to ‘Music Box (Credits)’ as recent revisions to the game have now placed this track during the end credits.
  2. 04/07/13 9:05 PM ET: Changed to track #07.

You are free to use & share my music as long as I am credited as the original creator. Song(s) available upon request.

Taiga Soundtrack | 3: Traveling

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Taiga Soundtrack (#3)
Traveling
Composed by Joé McKen
Posted: 06/17/12 | Last updated: 08/30/12


(Adobe Flash required for audio player)

This is part of a little soundtrack I was asked to compose for an upcoming RPG named Taiga by friend Douglass Hughes. The game is set to have a dark, creepy, minimalistic feel, and I did my best to characterize it with the reduced instrumentation I was asked to use.

This is basically the “miscellaneous” theme, playing whenever the player is walking around or doing whatever that doesn’t trigger any of the other themes. It was meant to be sort of an extension to the ‘Main Theme’, only more fleshed out.

Written & recorded with Sibelius; mixed with Audacity.

Note: Song is subject to being modified at a later date as the game is finalized.

You are free to use & share my music as long as I am credited as the original creator. Song(s) available upon request.

Taiga Soundtrack | Danger [deprecated]

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Taiga Soundtrack [deprecated]
Danger
Composed by Joé McKen
Posted: 06/17/12 | Last updated: 08/30/12


(Adobe Flash required for audio player)

UPDATE: Due to further revisions, this track will no longer be featured in the game, but will remain on the soundtrack.

This is part of a little soundtrack I was asked to compose for an upcoming RPG named Taiga by friend Douglass Hughes. The game is set to have a dark, creepy, minimalistic feel, and I did my best to characterize it with the reduced instrumentation I was asked to use.

This is the track that plays in tense and menacing situations, such as in proximity to hostile characters.

Written & recorded with Sibelius; mixed with Audacity.

Changelog: (click the [+/-] to open/close →) []
  1. 08/30/12 5:22 PM ET: Song will no longer be in the game, but remains in the Soundtrack.

You are free to use & share my music as long as I am credited as the original creator. Song(s) available upon request.

Taiga Soundtrack | 2: Snow

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Taiga Soundtrack (#2)
Snow
Composed by Joé McKen
Posted: 06/17/12 | Last updated: 08/30/12


(Adobe Flash required for audio player)

This is part of a little soundtrack I was asked to compose for an upcoming RPG named Taiga by friend Douglass Hughes. The game is set to have a dark, creepy, minimalistic feel, and I did my best to characterize it with the reduced instrumentation I was asked to use.

This is what plays when the player enters beautiful snowy scenery. Douglass wanted a sound that was ethereal and enchanting, yet mysterious, conveying a sense of surreality. I think I pulled it off decently.

Written & recorded with Sibelius; mixed with Audacity.

Note: Song is subject to being modified at a later date as the game is finalized.

Changelog: (click the [+/-] to open/close →) []
  1. 08/22/12 12:45 AM ET: Renamed from “Forest and Snow” to “Snow”.

You are free to use & share my music as long as I am credited as the original creator. Song(s) available upon request.

Taiga Soundtrack | Awake [deprecated]

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Taiga Soundtrack [deprecated]
Awake
Composed by Joé McKen
Posted: 06/17/12 | Last updated: 08/30/12


(Adobe Flash required for audio player)

UPDATE: Due to further revisions, this track will no longer be featured in the game, but will remain on the soundtrack.

This is part of a little soundtrack I was asked to compose for an upcoming RPG named Taiga by friend Douglass Hughes. The game is set to have a dark, creepy, minimalistic feel, and I did my best to characterize it with the reduced instrumentation I was asked to use.

This is the only relatively light-hearted song in the game, meant to play when the player wakes up, or else when they visit a store and the likes. I love when I get to play with pizzicato strings.

Written & recorded with Sibelius.

Changelog: (click the [+/-] to open/close →) []
  1. 08/30/12 5:22 PM ET: Song will no longer be in the game, but remains in the Soundtrack.

You are free to use & share my music as long as I am credited as the original creator. Song(s) available upon request.

Taiga Soundtrack | 1: Main Theme

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Taiga Soundtrack (#1)
Main Theme
Composed by Joé McKen
Posted: 06/17/12 | Last updated: 01/08/13


(Adobe Flash required for audio player)

This is part of a little soundtrack I was asked to compose for an upcoming RPG named Taiga by friend Douglass Hughes. The game is set to have a dark, creepy, minimalistic feel, and I did my best to characterize it with the reduced instrumentation I was asked to use.

This song plays during the intro and menus and such. I think it nicely conveys the game’s simplicity and darker aura.

Written & recorded with Sibelius.

Note: Song is subject to being modified at a later date as the game is finalized.

You are free to use & share my music as long as I am credited as the original creator. Song(s) available upon request.